Week 3 Data Cleaning + Avatar + Unreal

This week, I used a motion capture take from Chenshan and applied it to an avatar in Unreal. I first modeled this character with MakeHuman, and uploaded it to Mixamo to get a skeleton in the avatar. Then, I imported into MotionBuilder to generate the animation from the motion capture take. Finally, put everything in Unreal and did some programming in there.